Update News #41 - Stuff! Lots of Stuff!




Woah! It's been a while but here's what I've been up to. ENOUGH TALK, let's get on with it.

1. The large background is almost done, just some finishing touches left. So yay!

2. I've added some quality of life things like a quick access to the codex by clicking on keywords in the dialogue. There should also be an option to skip most of the splash screen to get to the game menu faster from startup.

3. As for game features, you can find a Quest Log in the game, and that should help you keep track of objectives and remind you what needs to be done to progress the game story.

4. Dynamic backgrounds depending on time of day! The day is split into 4 large time groups: Morning, Noon, Evening and Night. So, depending on the time of day in-game, the environment changes!

Now for the main dish, when is the next update, and what does it have?

The entire game from Chapter 0 to Chapter 2, has been updated with the new point and click game mechanics. Some of the dialogue and scenes are revised, but should be more or less the same. 

The entire Chapter 0 is redone, with new visuals and text. So there is that.

No Chapter 3 yet, but if there are no problems with this version, I'll move on back to creating content as normal, so more frequent updates should be expected!

The next release of the game will be v5.0, sometime before March is over! I'll probably announce it on the Discord channel ahead of time when I have the exact date.

But yea, see ya next time!

- DeadPotato, Overclock Studios

Get Tail Saga : The Princess Apprentice

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